Alyth

Images of characters done with MakeHuman

Moderator: joepal

Alyth

Postby Rhynedahll » Wed Sep 12, 2012 2:08 pm

This is a book cover image, of course.

Rendered in Blender internal. Hair doens't use collision patch.

I had a hard time with the goggles because many standard glass textures wipe out the eyeballs and eyelashes for some reason.

I might try to tweak the hair a bit more, but probably will just go with it as it is.

Image
Orphan, an epic fantasy by H. Jonas Rhynedahll
The Key to Magic: Book One
Available on Kindle at Amazon: The Key to Magic
Rhynedahll
 
Posts: 195
Joined: Sat Nov 28, 2009 1:23 pm

Re: Alyth

Postby joepal » Wed Sep 12, 2012 2:31 pm

Concerning the wipe out of eyelashes and eyeballs, did you enable "tracable" and "receive transparent" on the material for these? A workaround might be to explicitly set a separate material on eyelashes and eyeballs rather than let the skin texture color them.
Joel Palmius (LinkedIn)
MakeHuman Infrastructure Manager
http://www.palmius.com/joel
joepal
 
Posts: 4626
Joined: Wed Jun 04, 2008 11:20 am

Re: Alyth

Postby ThomasL » Wed Sep 12, 2012 3:19 pm

Wow!

You did that with the mhx rig? It's a straight render, without postprocessing in Photoshop?
ThomasL
 
Posts: 1139
Joined: Tue Sep 15, 2009 2:46 am

Re: Alyth

Postby Rhynedahll » Wed Sep 12, 2012 4:50 pm

ThomasL wrote:Wow!

You did that with the mhx rig? It's a straight render, without postprocessing in Photoshop?


The figure is an unmodified .mhx rig from a windows nightly of a few days back. Naturally, the body shape and facial features were designed in MH. The clothes were built in Blender and are a hash of shrinkwrap, cloth modifier, hand modelling and textures from the texture repository.

Because of the lighting issues that I encountered with the smoke, the final image above is a combination of two images put together in Gimp as layers.

The background is twirling smoke (after a tornado tutorial) rendered as a .jpg. The figure is a .png with alpha background. Both were rendered with the internal renderer.

I did all the tweaking in Blender and did not modify the two images in Gimp.
Orphan, an epic fantasy by H. Jonas Rhynedahll
The Key to Magic: Book One
Available on Kindle at Amazon: The Key to Magic
Rhynedahll
 
Posts: 195
Joined: Sat Nov 28, 2009 1:23 pm

Re: Alyth

Postby sooshicat » Wed Sep 26, 2012 11:00 am

Only thing I would suggest is to go to your hair material and go to Strand > Tip and turn it all the way down so the tip of your hair is more transparent than the rest. Or improve the color gradient you're using for it. Currently the tips of the hair are much too thick and opaque.
Other than that, very nice render! :)
sooshicat
 
Posts: 28
Joined: Fri Jul 20, 2012 8:39 am
Location: Australia

Re: Alyth

Postby Rhynedahll » Wed Sep 26, 2012 11:05 pm

sooshicat wrote:Only thing I would suggest is to go to your hair material and go to Strand > Tip and turn it all the way down so the tip of your hair is more transparent than the rest. Or improve the color gradient you're using for it. Currently the tips of the hair are much too thick and opaque.
Other than that, very nice render! :)


Thanks! I appreciate the suggestion.
Orphan, an epic fantasy by H. Jonas Rhynedahll
The Key to Magic: Book One
Available on Kindle at Amazon: The Key to Magic
Rhynedahll
 
Posts: 195
Joined: Sat Nov 28, 2009 1:23 pm


Return to Gallery

Who is online

Users browsing this forum: No registered users and 4 guests