My first model rendered in Bender + Yaf(a)Ray

Images of characters done with MakeHuman

Moderator: joepal

My first model rendered in Bender + Yaf(a)Ray

Postby MarcoA » Tue Feb 10, 2009 2:00 pm

Just to tell you thank you for this software, I send an image of what I used MH for.
I modeled the character and exported it as OBJ.
Then I imported the OBJ in Blender. It tooks some time to discover that the model had its own uv-map preserved by exporting, and that I just had to apply body_color and body_bump images (converted to PNG, as TIFF is not supported by Yaf(a)Ray) to get this risults.

M.
http://www.videx.it/
Attachments
vivavoce_video_plexiglas_05s.jpg
MarcoA
 
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