A suggestion for improvement: you could try adding more detail to the textures to make them look more real-life. Things like stitches, seams, maybe some wear and tear (used ballerinas are just that much more interesting than brand new ones).
Best approach would be to find some professional photographs of the same ballerinas taken from different angles that you can use to project paint onto your model. I'll see if I can find some of those when I have the time.
You where right, but texturing comes at the end of the modeling process and inbetween I use only simple textures. Good Textures are Timeconsuming and I'm a bit picky sometimes, so I need Time to make them. But if you find some ballerinas texture especially for the soles, i would be glad.
Could you do me/everybody a favour and make a template file that shows which bit is which??
Of course if push comes to shove i have a hosting account you could use to post files to (until the offical repo comes online) just send me a login name and password and i can setup a subdomain for you.
1.) - yep, i make a seamguide, but for the new ones.
2.) Thanks for the offer, maybe I'll come back to this.
Heres a skinny, a baggy with Shooes and a top - not much, but i had really a lot to do the last week . And - after install a new nightly build, export from makehuman to blender via mhx format does not work - and, after reinstall and install a older version of MH , export does not work anyway.
Shit happens
