I decided to bring a test mesh into the Modo demo just to see how Modo reads the mesh and Modo read all of the texture groups which was nice to see but i just added color only because i have no texture maps readily available.
Render stats: Full GI Raytrace (No Indirect Lighting) but it would have not taken much more time honestly, 32x sampling AA, Sub-divided 12 times, original size 2048 by 1024.