I would like to introduce my Sci-Fi starship uniforms collection. They all use the same meshes, only the materials are different.
The shirts and trousers are just the tshirt_long and jeans01 clothes from MakeHuman, I just exchanged the materials and modified the trousers mesh a little to make it fit in the boots. The only meshes that I made completely on my own are the belt and the boots.
I tried to use the boots with MakeClothes, but with little success so far, that's why they are pure Blender meshes. At least, I managed to apply an armature modifier to the boots, with connecting them to the foot vertex groups of the human body, so that I can use them for posing. The same I did for the belt, connecting it to the hips vertex group. Here, you can see two posing examples, the first, a walking pose, with a ST TNG style starship corridor as background, and second, a lying pose, with some observation deck background.
The uniforms have been inspired by various Sci-Fi movies and series, e.g. the fully black and the beige-brown uniform by the old Battlestar Galactica series, or the red-white uniform by Joan from Captain Future. The Sci-Fi universe for which I designed the uniforms is one that I sketched on my own.
Some remarks to my experiences with MakeHuman: after I had started with this nice program, I found for a long time that all the human bodies I created with it did not look very nice. Recently, I found out the reason: I had always added a hair geometry to the body, but missed to add eyebrows and eyelashes. As soon as I added both, the human became much prettier, they really make a great difference
