1.2.0 splash screen contest

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1.2.0 splash screen contest

Postby joepal » Fri Jul 31, 2020 7:51 am

Image

With the release of 1.2.0 a few weeks away (or at least we hope so), it is time to start thinking about a new splash screen.

Do you want to design the 1.2.0 splash screen? Then post a contribution in a reply to this post. If you win, your image will be used as the MakeHuman splash screen from the release of 1.2.0 and until the next release. Proper attribution will be included in the image.

The contest will be open for contributions until 2020-09-12, at which point we'll set up a public poll and let the community vote on who the winner should be.

Basic ground rules for contributions are:

  • Image should be exactly 800x600 px large
  • Should be reasonably safe for work (at least not get us insta-banned from facebook or youtube)
  • Should not include any text (we'll add attributions, version info and so forth afterwards)
  • Should not include the MH logo (we'll add that too afterwards)
  • Using assets from the repos is perfectly ok, but add a note in your reply about which assets have been used and if they need CC-BY attribution
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Re: 1.2.0 splash screen contest

Postby joepal » Tue Aug 25, 2020 4:52 pm

Anyway, here's my contribution: "Nocturnal woodland procession"

concept_4.png


This is all makehuman + blender, no post-processing. Used blender plugins are mpfb, modular tree and rock generator.

Possibly, I should re-render it with a higher number of samples. This render took two and a half hours on my dual Geforce 980 station.
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Re: 1.2.0 splash screen contest

Postby HrKeberniit » Fri Aug 28, 2020 5:54 pm

My contribution: "Mr. Ladies Man X"

Background is added. Clothing is made from free models available online, tweaked and retextured. Some minor vertex edits on the ladies after importing MakeHuman models. More edits on the man to make wrinkles and the face weirder with more visible teeth. Facial expressions are made after.
Attachments
MakeHumanLadiesMan.jpg
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Re: 1.2.0 splash screen contest

Postby CynkNapp » Sun Aug 30, 2020 2:44 am

MakeHumanEntry.png


elv_toon_ponytail
lacechoker
ww_boots
ww_braclet
ww_tiara
ww_corsage
ww_vambraces
ww_sword
elv_butteryflywing1
elvs_thejournalist
fr_stockings
f_dress
dragonfly_wings1


https://www.deviantart.com/cynknapp

https://www.instagram.com/cynk_napp/?hl=en
Last edited by CynkNapp on Mon Sep 14, 2020 3:31 pm, edited 1 time in total.
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Re: 1.2.0 splash screen contest

Postby TheGreatEngineer » Sun Aug 30, 2020 10:18 am

Here is my first submission, titled "Lydia"
Character created in Makehuman, Rendered in blender with some light blending done in Clip Studio Paint.

Assets used include:
Sohh Posing 4, (modified), License: CC0
Elvs Witchy lil Bob 1, (modified), License CC-BY
Crude T-Shirt, (modified), License: CC0
Crude Gown, (modified), License: CC0

https://thegreatengineer.artstation.com/
Attachments
Lyidia.png
Lydia
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Re: 1.2.0 splash screen contest

Postby Elvaerwyn » Mon Aug 31, 2020 10:41 pm

Here is my contribution. This was rendered in blender cycles on low samples only around 1k. All models are makehuman models. The models are using a molten material in place of skin. There was a gimp filter used to further dramatize the firestorm effect. The models are representative of baby to old age, dancing around the burning makehuman man.
Attachments
splashdancefinal.png
Splash Dance
She who knows in repose with prose...
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Re: 1.2.0 splash screen contest

Postby MasterJedi2014 » Tue Sep 01, 2020 4:11 am

I have decided to make a submission. There are two variants of my submission, a clean version and a version with a white haze. The reason for this is that this scene is a dream, so the haze was added to add some dream-like visuals to the image, though I have also provided the clean version in the case that is preferred.

I suck at naming things like this, but here is the name I have come up with for this submission: "Nightmare's Over Now"

The models were made in MakeHuman and rendered in Blender. The image was rendered with 256 samples and went through some compositing filters in Blender to denoise, slightly de-saturate, and add a bit of glare. The version with a white haze started as the clean one and has had a large circular gradient applied to the image in GIMP.

Here is the clean version:
Image

Here is the version with a white haze:
Image

CC-BY attributions:
Bandeau bra: punkduck
Elvs Long Halterdress1: Elvaerwyn
hair_female_medium: grinsegold
Pearl-chain earrings: punkduck
Short Bodysuit (Female): punkduck
Skintight Body Suit (Female): TioMegamanX

If the Starbound Protectorate iconography isn't sufficiently covered up and needs to go, then I can get rid of it and re-render these.
May the Force be with you.
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Re: 1.2.0 splash screen contest

Postby JosuManzanas » Wed Sep 02, 2020 7:35 pm

MakeHuman 1.2.0 Splash

Title: Wireframe hands

Created by Josu Manzanas Beldarrain

MakeHuman (Character Creation)
Blender (Shading / Hair / Fire Simulation / Render)
Gimp (Create the Normal Map)
Attachments
MakeHuman.png
Last edited by JosuManzanas on Fri Sep 11, 2020 11:48 am, edited 5 times in total.
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Re: 1.2.0 splash screen contest

Postby PhilC » Fri Sep 04, 2020 3:19 pm

My contribution.

MakeHuman
Blender
Gimp
Apophysis

Elements of MakeHuman used
Male elegantsuit01
Shoes03
Eyebrow008
Eyelashes01
Attachments
makehuman.png
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Re: 1.2.0 splash screen contest

Postby CHEED » Wed Sep 09, 2020 9:29 am

My contribution

Used: Makehuman, Blender and Gimp.
Attachments
Makehuman 120 Splash contest.png
Deliberate Creator | Life By Design; Not Default
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