Marvelous Designer Tri to Quad Problem Solved.

Discussions that concern the community rather than the makehuman software

Marvelous Designer Tri to Quad Problem Solved.

Postby brkurt » Sat Dec 09, 2017 8:45 pm

This is important news for anyone who is using Makehuman for career advancement / paying positions :D

MD now has a GoZ module that allows direct export of an MD mesh into ZBrush, which then allows you to use the ZBrush retopology tool.

This means that Makehuman can be the foundation program for avatar creation in MD, since now a quadrangulated clothing mesh can be made every time.

I'm saving up my pennies now! ;)
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