Marvelous Designer Tri to Quad Problem Solved.

Discussions that concern the community rather than the makehuman software

Marvelous Designer Tri to Quad Problem Solved.

Postby brkurt » Sat Dec 09, 2017 8:45 pm

This is important news for anyone who is using Makehuman for career advancement / paying positions :D

MD now has a GoZ module that allows direct export of an MD mesh into ZBrush, which then allows you to use the ZBrush retopology tool.

https://www.youtube.com/watch?time_continue=31&v=Yj1NHUeRCfM

This means that Makehuman can be the foundation program for avatar creation in MD, since now a quadrangulated clothing mesh can be made every time.

I'm saving up my pennies now! ;)
brkurt
 
Posts: 1091
Joined: Sun Feb 17, 2008 8:49 pm

Return to Community discussions

Who is online

Users browsing this forum: No registered users and 1 guest