Anime style custom target

Works in progress and technical screen shots.

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Re: Anime style custom target

Postby joepal » Thu Jul 30, 2015 3:50 pm

Joel Palmius (LinkedIn)
MakeHuman Infrastructure Manager
http://www.palmius.com/joel
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Re: Anime style custom target

Postby learning » Thu Jul 30, 2015 9:26 pm

Will you contribute this anime topology? Would so use it!
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Re: Anime style custom target

Postby Oscalon » Fri Jul 31, 2015 8:00 am

learning wrote:Will you contribute this anime topology? Would so use it!


If I can get it working well, yes. If its only going to confuse people or give poor results, then no.
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Re: Anime style custom target

Postby Oscalon » Wed Aug 05, 2015 4:25 am

Working on the face. Have switched the style slightly, as I've added the goal of having this be able to work with the new facerig coming in 1.1 (although that maybe not be in the initial setup.)

This mostly matters for the mouth and eye design. Specifically, I'm going to try to have this work with spherical eyes, not flat. This is important for rigging, and also for getting decent results in Cycles (flat eyes + light bounces don't mix.)

MH-Anime-Custom-Target-preview--2.png
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Re: Anime style custom target

Postby Oscalon » Mon Aug 10, 2015 5:20 am

And now actually making something with this. Still blocking in. Will be going back and fixing problems in the target as they arise.

Miku-v2-WIP-1.png
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Re: Anime style custom target

Postby duststorm » Wed Aug 12, 2015 8:00 am

Awesome :)
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Re: Anime style custom target

Postby Oscalon » Sun Sep 06, 2015 7:43 am

And just about done.

Miku-v2-WIP-2-web.png


Miku-v2-WIP-3-web.png
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Re: Anime style custom target

Postby jujube » Mon Sep 07, 2015 12:11 am

Are you still planning on releasing the target?
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Re: Anime style custom target

Postby Oscalon » Mon Sep 07, 2015 2:40 am

jujube wrote:Are you still planning on releasing the target?


Yep.
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Re: Anime style custom target

Postby learning » Mon Sep 07, 2015 6:29 am

Can't wait.
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