I am _not_ disrespecting blender in any way so blender fans please don't be angry at me
I have purchased other modeling software that I have been using very efficiently for years and would like to use them to produce 3D clothes and assets for MakeHuman models. My usual 3D asset pipeline has traditionally been to create/modify and/or animate 3D objects using FragMotion and then export to Ultimate Unwrap then export to my 3D rendering/gaming application.
Everything I've come accross so far in the docs or on the forums has been geared to use blender to create clothes but is there a tutorial on how to use other 3D software to make clothes for MakeHuman models?