
Moderator: joepal
MTKnife wrote:While on vacation, I've been going through the assets in this thread and making them more MH-friendly--I'm correcting the MHMAT files, folding transparent textures into the alpha channels of the diffuse textures, changing the names into something a little more descriptive (the name displayed in the "Clothes" tab is the filename of the MHCLO, though the name displayed in the material editor is the name listed in the MHCLO file--sloppy), and so on. I wouldn't presume to post them to the assets section for o4saken, and it might be a little much to email, but maybe there's somewhere else I could upload them?
Oh, I should mention the thing that was giving me the most fits....The assets were all very shiny, so (except in cases where that should have been the case) I turned the specular color down to 0.1/0.1/0.1 and set shininess to 0.03.
o4saken wrote::) I found the glossy in Internal - its called specular.
o4saken wrote:this because the reference image that i am using has her wearing a small cape like thing which comes up on her shoulders ...
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