I'm going to use the Muscular topology for an Asian, and then created the Draconian without deleting either a bone or a vertex.
This is an OpenGL screenshot (very valuable tool) at frame 50 that displays how different the skeletal structure is.

This creature will have large, webbed ears, a neck frill, and rudimentary wings that flow out from the pinky finger. That's the easy part.
The real difficulty lies in creating and rigging the elongated metatarsal bones so that this creatures runs on its tiptoes. The pinky toe is now the rear talon, the third toe is now the velociraptor 'striking toe'.
Feel free to make suggestions, especially about coloration.
