I'm working with an .mhx export from .svn.
MakeWalk reports an error when I try to load and retarget.
Does the rig have to be in rest position?
Moderator: joepal
ThomasL wrote:Just tested with MH and MakeWalk in svn. I got no error when pressing Load and Retarget. Perhaps it depends on the Blender version. I'm using Blender 2.68.5 r60098.
There was another problem though. When retargeting a bvh file from the CMU database the legs started to point inwards. The muscle rig did not have this problme. The cause is that I put rotation locks on the forearms and shins. If you turn off these locks the animation is better. However, there might be problems to transfer the animation to the IK bones in this case.
duststorm wrote:I think you're only going to get a good response (or: we are only able to help) if you show us the contents of your blender log file, with at least the complete error. You can grab it from the console.
Return to MHX2 and other plugins developed outside MakeHuman
Users browsing this forum: No registered users and 16 guests