
Enabling raytracing causes some interesting effects though:

The transparent areas are masked and is where skin pokes through the clothes. Is this my fault or a property of the masking approach?
Moderator: joepal
File:"\make_clothes.py", line 2159, in execute
location: <unknown location>:-1
Return to MHX2 and other plugins developed outside MakeHuman
Users browsing this forum: No registered users and 1 guest