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user12345 wrote:So I don't know how to do this in an accurate way, as I use the ctrl+b and ctrl+c to select vertices and create the 26 different vertex groups but first I don't know how to do this so that the right side is equal to the left side, for example right hand vertices equals the left hand ones so that they are symmetrical.
user12345 wrote:but using Automatic weights create different vertex groups, not like the one I want which is shown in the blend file and show.txt I posted. Is there is anyway to do it?
duststorm wrote:Those badypart mappings (the ones used in Koen Buys' publication) were created by me.
I did it by first creating a reference image
http://jonas.ejibe.net/ul/wiki/images/f ... apping.png
Then I set the image as background in Blender, aligned it with the mesh, used wireframe view (ortho camera) and selected the required polygons using the lasso tool in blender (CTRL+right click and drag). I did not use any symmetry tool, I just made sure that it was (more or less) symmetric. It can be done pretty quicly.
http://jonas.ejibe.net/ul/wiki/images/4 ... beling.png
Note though that this was done with the HM07 basemesh (of MH alpha 7). You will need to make a new mapping if you want to use the HM08 mesh (MH 1.x).
user12345 wrote:So I don't know how to do this in an accurate way, as I use the ctrl+b and ctrl+c to select vertices
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