Windup_key

Description: 

After several hours of struggle against moving vertices, this is the best i can do in terms of rigging. If i subdivide the mesh before clothifying, things get much worse. Something pulls the rim-verts like hell. It is associated to the joint-helper-cube right inside the buttock. I guess that stands for the hip-bone...

status: 

OK

License: 

CC0 - Creative Commons Zero

Category: 

Weapon/Tool/Carried

Compatibility: 

1.1.x

MHCLO file: 

OBJ file: 

MHMAT file: 

Optional thumb file: 

Optional diffuse texture: 

Optional normals texture: 

Optional specular (glossy) texture: 

Optional illustration: 

Comments

Smaller Version??

Could you do a smaller version with the key in the lower back? (im thinking about a quarter size would do) also Gold/Brass|Bronze/Copper textures would be good

agree

ZPhugeFan's picture

Yeah, sticking out from there like that creates more of a comical effect.