The real author of this asset is o4saken ... I only changed a few vertices and added a new "base scalp", then I created textures with Blender (strands on a transparent background). For the material: best to plugin the color input of the glossy shader to the output of the diffuse texture in cycles. The texture is identically to the O4saken curly01 version. If you allready loaded the hair "O4saken curly01" and want to save a few mbytes on the disk, don't load the textures and edit the .mhmat file instead (change texture pathes to hair/<o4saken_curly_dir>/o4saken_curly01.png) ...
CC-BY - Creative Commons Attribution
Hair (scalp hair)