A forum member wants me to make glasses. I choose a current model, which is available from a vendor mainly creating sport-glasses. It was not simple to do it, because of only quads and the fitting of the vertex-groups to the character. I hope I've done it correctly. For all of those you, who like to have the blend file with more functionality I will also upload the file including a small tutorial. For the materials I added a diffuse-texture and a setup with backface-culling off and transparency on, so that MH will display something (and will not delete the hair when you look through the glasses).
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