Description:
*Request*
A hairstyle for female makehuman models consisting of a curly/wavy, toonish stylized bob. Tri mesh but loads the same. One simple black texture included.(texture will work scaled down to 256 by 256 as this is what it was originally intended for).
status:
OK
License:
CC-BY - Creative Commons Attribution
Category:
Hair (scalp hair)
Compatibility:
1.1.x
MHCLO file:
OBJ file:
MHMAT file:
Optional thumb file:
Optional diffuse texture:
Optional illustration:

Comments
Excellent !
This works perfectly !
I love it!
I added a color ramp in blender between the image node and the principle and dragged the white flag to the left. Result: a nice GILF hairdo. Only pitty that it can't be smoothed with all the tris. Anyway, very pretty!
Hmm. They can be smoothed.
Hmm. They can be smoothed. Unfortunately there is a common misinterpretation of this topic, there are things which you can do with quads in a better way, like extra loops etc. But smoothing normally has no restrictions. You have to exchange the mhx2 exporter. A small change which you can do easily yourself ... see http://www.makehumancommunity.org/forum/viewtopic.php?f=13&t=16965