Description:
A 'casual combat' outfit for an athletic female. It wasn't made to be pretty! The pants are tight, but the boots and jacket are heavy. There is a bullet-proof vest with a large shoulder holster rig. The holster was designed to hold a Lady Glock Model 17, but you can change that in the mesh. The jacket is purposely opened on the left side so that you can pose this character in actions such as drawing and firing. The material is 'Gun Metal Blue'. The diffuse texture map is an Apophysis fractal . I'm thinking this character would use some sort of 'chameleon' armor.
License:
CC-BY - Creative Commons Attribution
Category:
Uniform/Armor
Compatibility:
1.1.x
MHCLO file:
OBJ file:
MHMAT file:
Optional thumb file:
Optional diffuse texture:
Optional illustration:

Comments
Materials
I'm no expert, but shouldn't there be a couple of png images included with this?
What kind of png images were you expecting?
Right now, there are only two png images: diffuse texture and illustration. Are you expecting bump and normal maps?
Did you click image
@piano: The diffuse texture is linked as an image. Did you click it? The other files are linked as file links, so it looks a bit different.
error en nombre de archivo
tal vez sea por el tiempo que hace que no bajo assets (años diría yo...) desde el propio makehuman, pero al bajar los archivos se bajan como bodyArmor_shoulderHolster_01 cuando en realidad el programa los reconoce como bodyArmor_shoulderHolster (ojo al detalle del "_01", porque eso lo tienen todos los archivos descargados, una vez se le cambia el nombre quitando el "_01" funciona todo correctamente