User contributions
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- 08:20, 20 August 2017 (diff | hist) . . (+6) . . FAQ:What do I need to do when I use a CC-BY asset?
- 08:15, 20 August 2017 (diff | hist) . . (+87) . . FAQ:What do I need to do when I use a CC-BY asset?
- 08:13, 20 August 2017 (diff | hist) . . (+8) . . FAQ:What do I need to do when I use a CC-BY asset?
- 08:12, 20 August 2017 (diff | hist) . . (+1,809) . . N FAQ:What do I need to do when I use a CC-BY asset? (Created page with "MakeHuman as such has a CC0 exception for exported models. However, that only applies for content that was provided by MakeHuman as such. Specifically it does ''not'' apply to...")
- 07:52, 20 August 2017 (diff | hist) . . (+57) . . FAQ:Index
- 07:52, 20 August 2017 (diff | hist) . . (+802) . . FAQ:Can I sell models created with MakeHuman?
- 09:23, 15 July 2017 (diff | hist) . . (+43) . . FAQ:What is the prefered method for contacting the MakeHuman crew? (current)
- 11:29, 13 July 2017 (diff | hist) . . (+87) . . FAQ:Where are the nightly builds? (current)
- 11:28, 13 July 2017 (diff | hist) . . (+102) . . FAQ:How can I run the same code as the nightly build from source?
- 11:27, 13 July 2017 (diff | hist) . . (+2,177) . . N FAQ:How can I run the same code as the nightly build from source? (Created page with "The main difference between the stable code at bitbucket and the new code at github, is that the new code is a port to python3. Further: as pyqt4 has been deprecated and is no...")
- 11:06, 13 July 2017 (diff | hist) . . (+359) . . N FAQ:What's with the "makehuman-community-*" file name? (Created page with "The nightly builds bundle more than just makehuman. They include (at least): * MHX2 * MHAPI * The asset downloader More extras might be included at a later time. The name...") (current)
- 11:04, 13 July 2017 (diff | hist) . . (0) . . FAQ:Can I use the stable version and the nightly build at the same time? (current)
- 11:03, 13 July 2017 (diff | hist) . . (+574) . . N FAQ:Can I use the stable version and the nightly build at the same time? (Created page with "Yes. Care has been taken to separate the home directories so that they do not interfere with each other. In practice, everything related to the nightly build will be placed...")
- 10:59, 13 July 2017 (diff | hist) . . (+367) . . N FAQ:Will the nightly build work? (Created page with "If you have a modern workstation with a discrete nVidia card (as opposed to, say, a laptop with an integrated intel graphics chip), it might. The binary starts and works on...") (current)
- 10:56, 13 July 2017 (diff | hist) . . (+129) . . N FAQ:Where are the nightly builds? (Created page with "Nightly builds can be found at http://download.tuxfamily.org/makehuman/nightly/ Currently only windows binaries are being built.")
- 10:55, 13 July 2017 (diff | hist) . . (+28) . . FAQ:What is a nightly build? (current)
- 10:22, 13 July 2017 (diff | hist) . . (+319) . . FAQ:Index
- 14:29, 6 June 2017 (diff | hist) . . (+868) . . N FAQ:The eyes look flat and "dead" in blender (Created page with "The default MHX2 material is a least common denominator, and you'll most likely want to tweak it a bit for the eyes. There are usually two problems. The first is that the...")
- 14:26, 6 June 2017 (diff | hist) . . (0) . . N File:Glitter4.png (current)
- 14:25, 6 June 2017 (diff | hist) . . (0) . . N File:Glitter3.png (current)
- 14:24, 6 June 2017 (diff | hist) . . (+19) . . N File:Glitter2.png (Eyes with "glitter") (current)
- 14:20, 6 June 2017 (diff | hist) . . (+22) . . N File:Glitter1.png (Eyes without "glitter") (current)
- 14:19, 6 June 2017 (diff | hist) . . (+96) . . FAQ:Index (New section on materials)
- 12:05, 30 May 2017 (diff | hist) . . (+3) . . FAQ:What is the general policy towards NSFW content and discussions? (current)
- 12:03, 30 May 2017 (diff | hist) . . (+116) . . N FAQ:Is it ok to share NSFW content in the user contribution repos? (Created page with "In general yes, but read FAQ: What is the general policy towards NSFW content and discussions? for more details.") (current)
- 12:02, 30 May 2017 (diff | hist) . . (+166) . . N FAQ:Is it ok to share NSFW imagery on the forums? (Created page with "In general yes, as long as it is on topic and not an obvious attempt at trolling. See also FAQ: What is the general policy towards NSFW content and discussions?") (current)
- 12:00, 30 May 2017 (diff | hist) . . (+1,614) . . N FAQ:What is the general policy towards NSFW content and discussions? (Created page with "In general, the admins and moderators are not bothered if someone wants to discuss body features which are generally considered NSFW ("Not Safe For Work"). This includes image...")
- 11:40, 30 May 2017 (diff | hist) . . (+392) . . N FAQ:I want an easy code task to get to learn the makehuman code. Where should I start? (Created page with "In general, the easiest way to start coding is to work with plugins rather than changing the MH core code. To make plugin programming easier, there is an abstraction layer c...") (current)
- 11:38, 30 May 2017 (diff | hist) . . (+218) . . FAQ:Index (New NSFW section)
- 17:54, 4 March 2017 (diff | hist) . . (+635) . . Releases:111 (current)
- 09:39, 4 March 2017 (diff | hist) . . (+6) . . FAQ:MakeHuman renders odd colours and weird transparency artefacts. Can you help me?
- 09:39, 4 March 2017 (diff | hist) . . (+227) . . FAQ:MakeHuman renders odd colours and weird transparency artefacts. Can you help me?
- 09:36, 4 March 2017 (diff | hist) . . (+654) . . Releases:111 (→Known issues)
- 09:29, 4 March 2017 (diff | hist) . . (-3) . . Releases:111
- 09:26, 4 March 2017 (diff | hist) . . (+1,075) . . Releases:111
- 08:53, 4 March 2017 (diff | hist) . . (-8) . . Releases (→Releases in the 11x series)
- 10:34, 16 February 2017 (diff | hist) . . (-167) . . Releases:111 (→All fixes)
- 09:49, 8 February 2017 (diff | hist) . . (+12) . . Releases:111 (→All fixes)
- 09:34, 8 February 2017 (diff | hist) . . (+597) . . Releases:111
- 12:28, 5 February 2017 (diff | hist) . . (+3) . . Releases:111
- 12:28, 5 February 2017 (diff | hist) . . (+2,707) . . N Releases:111 (Created page with "These are the preliminary release notes for version 1.1.1, which will probably be released during february. This is primarily a bug fix release where the major effort has bee...")
- 11:28, 5 February 2017 (diff | hist) . . (+55) . . Releases
- 07:25, 6 January 2017 (diff | hist) . . (+831) . . N FAQ:I can't download from the user repos, all files are saved as HTML (Created page with "This is a problem with your web browser (probably Internet Explorer or Edge), which makes assumptions about file extensions. == Quick fix == The quick fix is to use Chrome...")
- 07:19, 6 January 2017 (diff | hist) . . (+76) . . FAQ:Index (→Troubleshooting)
- 10:18, 22 December 2016 (diff | hist) . . (+176) . . FAQ:How do I make and upload a fashion render? (→The long version) (current)
- 14:40, 11 December 2016 (diff | hist) . . (+126) . . FAQ:How do I make and upload a fashion render?
- 14:38, 11 December 2016 (diff | hist) . . (+1,288) . . FAQ:How do I make and upload a fashion render?
- 14:37, 11 December 2016 (diff | hist) . . (0) . . N File:Fashion upload 2.png (current)
- 14:32, 11 December 2016 (diff | hist) . . (0) . . N File:Fashion upload 1.png (current)
- 14:27, 11 December 2016 (diff | hist) . . (+756) . . FAQ:How do I make and upload a fashion render?
- 14:27, 11 December 2016 (diff | hist) . . (0) . . N File:Fashion blender sampling.png (current)
- 14:23, 11 December 2016 (diff | hist) . . (0) . . N File:Fashion blender inside box.png (current)
- 14:20, 11 December 2016 (diff | hist) . . (0) . . N File:Fashion mhx2.png (current)
- 14:11, 11 December 2016 (diff | hist) . . (+2,063) . . N FAQ:How do I make and upload a fashion render? (Created page with "== The short version == Download the [http://www.jwp.se/files/LightRoom2.blend LightRoom2.blend] file. Import a toon with the assets you want to demo. Hit the render button....")
- 13:56, 11 December 2016 (diff | hist) . . (-2) . . FAQ:What is a fashion render? (current)
- 13:56, 11 December 2016 (diff | hist) . . (+661) . . N FAQ:What is a fashion render? (Created page with "The http://www.makehumancommunity.org fashion render is a standardized scene with fixed camera and light. The image depicts one toon in a standing position, although possi...")
- 13:51, 11 December 2016 (diff | hist) . . (+89) . . FAQ:Index
- 10:11, 25 November 2016 (diff | hist) . . (0) . . MakeHuman Workflows (→Moving Assets into Unity Game Engine)
- 10:11, 25 November 2016 (diff | hist) . . (+189) . . MakeHuman Workflows (→Moving Assets into Unity Game Engine)
- 10:00, 25 November 2016 (diff | hist) . . (0) . . Documentation:Saving models for Unity and how to import them there
- 09:59, 25 November 2016 (diff | hist) . . (+513) . . Documentation:Saving models for Unity and how to import them there
- 09:58, 25 November 2016 (diff | hist) . . (0) . . N File:11 bones working.png (current)
- 09:53, 25 November 2016 (diff | hist) . . (+736) . . Documentation:Saving models for Unity and how to import them there
- 09:52, 25 November 2016 (diff | hist) . . (0) . . N File:10 assign bones.png (current)
- 09:46, 25 November 2016 (diff | hist) . . (0) . . N File:09 humanoid.png (current)
- 09:40, 25 November 2016 (diff | hist) . . (+1,319) . . Documentation:Saving models for Unity and how to import them there
- 09:39, 25 November 2016 (diff | hist) . . (0) . . N File:08 transparency fixed.png (current)
- 09:33, 25 November 2016 (diff | hist) . . (0) . . N File:07 fix material.png (current)
- 09:27, 25 November 2016 (diff | hist) . . (0) . . N File:06 unity transparency fail.png (current)
- 09:23, 25 November 2016 (diff | hist) . . (+46) . . Documentation:Saving models for Unity and how to import them there
- 09:18, 25 November 2016 (diff | hist) . . (+964) . . Documentation:Saving models for Unity and how to import them there
- 09:17, 25 November 2016 (diff | hist) . . (0) . . N File:05 import unity.png (current)
- 09:11, 25 November 2016 (diff | hist) . . (0) . . N File:04 export mh 4.png (current)
- 09:09, 25 November 2016 (diff | hist) . . (0) . . N File:03 export mh 3.png (current)
- 09:04, 25 November 2016 (diff | hist) . . (0) . . N File:00 create unity project.png (current)
- 09:02, 25 November 2016 (diff | hist) . . (+600) . . N Documentation:Saving models for Unity and how to import them there (Created page with "Getting toons to work in Unity may seem a bit intimidating at first, but in practice it only requires relatively few mouse clicks. == Exporting from MakeHuman Let's start w...")
- 09:01, 25 November 2016 (diff | hist) . . (0) . . N File:02 export mh 2.PNG (current)
- 08:56, 25 November 2016 (diff | hist) . . (0) . . N File:01 export mh 1.png (current)
- 20:18, 20 November 2016 (diff | hist) . . (+296) . . Documentation:Modeling a sword
- 20:17, 20 November 2016 (diff | hist) . . (0) . . N File:Blender buckle.png (current)
- 18:01, 19 November 2016 (diff | hist) . . (+24) . . FAQ:I already have a 3d object from elsewhere. How can I use it in MH? (current)
- 17:59, 19 November 2016 (diff | hist) . . (+22) . . FAQ:I already have a 3d object from elsewhere. How can I use it in MH?
- 17:58, 19 November 2016 (diff | hist) . . (+124) . . FAQ:I already have a 3d object from elsewhere. How can I use it in MH?
- 18:34, 12 November 2016 (diff | hist) . . (-2) . . Documentation:Modeling a sword
- 18:32, 12 November 2016 (diff | hist) . . (+1,839) . . N Documentation:Modeling a sword (Created page with "A common problem with creating "hard" items is that they tend to look very strange in MakeHuman. As the character changes (for example between male and female), items deform t...")
- 18:31, 12 November 2016 (diff | hist) . . (0) . . N File:CrudeSword-render.png (current)
- 18:29, 12 November 2016 (diff | hist) . . (0) . . N File:Blender-sword-vertex2.png (current)
- 18:28, 12 November 2016 (diff | hist) . . (0) . . N File:Blender-sword-palm.png (current)
- 18:25, 12 November 2016 (diff | hist) . . (0) . . N File:Blender-sword-vertex1.png (current)
- 18:22, 12 November 2016 (diff | hist) . . (0) . . N File:Blender-sword.png (current)
- 18:15, 12 November 2016 (diff | hist) . . (+54) . . Documentation:Index (→In-depth tutorials: MakeClothes)
- 10:14, 11 November 2016 (diff | hist) . . (+244) . . FAQ:MakeHuman fails to start in windows, nothing seems to happen when I click the exe (current)
- 10:11, 11 November 2016 (diff | hist) . . (+48) . . FAQ:MakeHuman fails to start in windows, nothing seems to happen when I click the exe
- 10:10, 11 November 2016 (diff | hist) . . (+97) . . FAQ:MakeHuman fails to start in windows, nothing seems to happen when I click the exe
- 10:08, 11 November 2016 (diff | hist) . . (+501) . . FAQ:MakeHuman fails to start in windows, nothing seems to happen when I click the exe
- 08:52, 29 October 2016 (diff | hist) . . (-16) . . FAQ:Where can I download MakeHuman? (current)
- 08:51, 29 October 2016 (diff | hist) . . (+9) . . FAQ:Where can I download MakeHuman?
- 15:35, 6 September 2016 (diff | hist) . . (+1,872) . . N FAQ:Do you have some quick tips on how to make a nice image with a makehuman toon? (Created page with "Making a nice 3d image takes skill. There is no way around it: You'll need to know what to do, and be good at it. However, there are also some basic pointers which may be he...") (current)
- 15:33, 6 September 2016 (diff | hist) . . (+3) . . FAQ:Index (→General / unsorted)
- 15:33, 6 September 2016 (diff | hist) . . (+86) . . FAQ:Index (→General / unsorted)
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