Difference between revisions of "Releases:120a1"
From MakeHuman Community Wiki
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These notes are under construction and may be incomplete | These notes are under construction and may be incomplete | ||
− | "MakeHuman Community 1.2.0" is a major update of the underlying code, where the focus has been to replace outdated dependencies and modernize the system. Further, a shift in focus has | + | "MakeHuman Community 1.2.0" is a major update of the underlying code, where the focus has been to replace outdated dependencies and modernize the system. Further, a shift in focus has been made to make MakeHuman an integrated part in a larger community that provides integrated access to third party assets and extended functionality. |
− | been made to make MakeHuman an integrated part in a larger community that provides third | + | |
The following are the changes since version 1.1.1. | The following are the changes since version 1.1.1. | ||
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* The codebase has received a major overhaul to make bring it up to date with modern versions of Python and Qt | * The codebase has received a major overhaul to make bring it up to date with modern versions of Python and Qt | ||
− | * Third | + | * Third party assets can be downloaded from within MakeHuman with a simple point and click procedure |
− | * There is a completely new | + | * There is a completely new Blender integration (socket transfer) |
+ | * Improved internationalization support for non-ASCII characters (backported?) | ||
* ... (Aranuvir: can you add a list of the new features you've written?) | * ... (Aranuvir: can you add a list of the new features you've written?) | ||
+ | * Improved tag sorting capabilities | ||
* MHX2 is bundled in the default installation | * MHX2 is bundled in the default installation | ||
Revision as of 18:14, 10 November 2018
These notes are under construction and may be incomplete
"MakeHuman Community 1.2.0" is a major update of the underlying code, where the focus has been to replace outdated dependencies and modernize the system. Further, a shift in focus has been made to make MakeHuman an integrated part in a larger community that provides integrated access to third party assets and extended functionality.
The following are the changes since version 1.1.1.
Contents
Highlights
- The codebase has received a major overhaul to make bring it up to date with modern versions of Python and Qt
- Third party assets can be downloaded from within MakeHuman with a simple point and click procedure
- There is a completely new Blender integration (socket transfer)
- Improved internationalization support for non-ASCII characters (backported?)
- ... (Aranuvir: can you add a list of the new features you've written?)
- Improved tag sorting capabilities
- MHX2 is bundled in the default installation
Known issues
- FBX skeleton will still misbehave
- There are still graphics card incompatibilities in the OpenGL code
Upgrading
To be written
The upgraded codebase
Information about the upgrade and the new base requirements...
Asset downloader
To be written
New blender integration
To be written
Bundled functionality
MHX2, maybe more bundled materials...