Difference between revisions of "FAQ:Where are my MakeHuman files found (where is my HOME directory)?"
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* On Windows systems, "Documents and Settings" is subject to internationalization. | * On Windows systems, "Documents and Settings" is subject to internationalization. | ||
− | For older/deprecated versions of Windows you may find the | + | For older/deprecated versions of Windows you may find the [BASE]/makehuman/v1/ subfolder here: |
* Microsoft Windows 2000, XP and 2003: c:\\Documents and Settings\<username> | * Microsoft Windows 2000, XP and 2003: c:\\Documents and Settings\<username> | ||
* Microsoft Windows NT: <root>\WINNT\Profiles\<username> | * Microsoft Windows NT: <root>\WINNT\Profiles\<username> |
Revision as of 18:02, 2 October 2016
The [BASE] folder location for saving MakeHuman user data depends on your operating system (Windows, Linux, OSX, etc..). In the guide below, replace <username> with your actual login name. Typically, your <root> will be 'c:\\' (without quotes) on Windows machines, and just plain "/" (without quotes) on Linux and Mac OSX.
Here is the basic guide to finding the [BASE] folder on your operating system:
- Microsoft Windows Vista, 7, 8, 8.1 and 10: c:\\Users\<username>\Documents\
- Linux: /home/<username>/ or simply ~/
- Mac OSX: /Users/<username>/Documents/
- MakeHumanPortable (all Windows versions): X:\PortableApps\MakeHumanPortable\AppDate (where X: is the drive letter of your removable device)
Your [BASE] folder, by default, contains an "asset folder" called "makehuman" which will, in turn, contain a subfolder named 'v1' for MH version 1.X.X releases. The ./makehuman/v1/ subfolder contains a series of additional subfolders containing your personal MakeHuman asset files: backgrounds, cache, data, exports, grab, models, and render.
The ./models/ folder will contain the .mhm model files you "save". The ./exports/ folder will contain the files you "export" in .dae (collada), .fbx, .mhx2, .obj, or .stl formats. The ./backgrounds/ folder is where you can place background reference images to use in model construction. The data folder, itself, contains many subfoders. The ./data/... subfolders are where you will find clothes and other proxy objects that you import using the asset manager.
Notes:
- On Windows systems, "Documents and Settings" is subject to internationalization.
For older/deprecated versions of Windows you may find the [BASE]/makehuman/v1/ subfolder here:
- Microsoft Windows 2000, XP and 2003: c:\\Documents and Settings\<username>
- Microsoft Windows NT: <root>\WINNT\Profiles\<username>