Difference between revisions of "FAQ:Where are my MakeHuman files found (where is my HOME directory)?"

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The [BASE] folder location for saving MakeHuman user data depends on your operating system (Windows, Linux, OSX, etc..).  In the guide below, replace <username> with your actual login name. Typically, your <root> will be 'c:\\' (without quotes) on Windows machines, and just  plain "/" (without quotes) on Linux and Mac OSX.
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The [BASE] folder location for saving MakeHuman user data depends on your operating system (Windows, Linux, OSX, etc..).  In the guide below, replace <username> with your actual login name. Typically, your <root> will be 'c:\\' (without quotes) on Windows machines, and just  plain "/" (without quotes) on Linux and Mac OSX. Take in account that your operating system might be case sensitive on filenames (Unix-like OSs !). In case of doubt use lower case directory names.
  
 
Here is the basic guide to finding the [BASE] folder on your operating system:
 
Here is the basic guide to finding the [BASE] folder on your operating system:
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* MakeHumanPortable (all Windows versions): X:\PortableApps\MakeHumanPortable\AppData (where X: is the drive letter of your removable device)
 
* MakeHumanPortable (all Windows versions): X:\PortableApps\MakeHumanPortable\AppData (where X: is the drive letter of your removable device)
  
Your [BASE] folder, by default, contains an "asset folder" called "makehuman" which will, in turn, contain a subfolder named 'v1' for MH version 1.X.X releases. The ./makehuman/v1/ subfolder contains a series of additional subfolders containing your personal MakeHuman asset files:  '''backgrounds, cache, data, exports, grab, models, and render'''.  
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Your [BASE] folder, by default, contains an "asset folder" called '''"makehuman"''' which will, in turn, contain a subfolder named 'v1' for MH version 1.X.X releases. The ./makehuman/v1/ subfolder contains a series of additional subfolders containing your personal MakeHuman asset files:  '''backgrounds, cache, data, exports, grab, models, and render'''.  
  
 
The ./models/ folder will contain the .mhm '''model''' files you "save". The ./exports/ folder will contain the files you "'''export'''" in .dae (collada), .fbx, .mhx2, .obj, or .stl formats. The ./backgrounds/ folder is where you can place '''background reference images''' to use in model construction. The '''data folder''', itself, contains many subfoders.  The ./data/... subfolders are where you will find '''clothes and other proxy objects''' that you import using the asset manager.
 
The ./models/ folder will contain the .mhm '''model''' files you "save". The ./exports/ folder will contain the files you "'''export'''" in .dae (collada), .fbx, .mhx2, .obj, or .stl formats. The ./backgrounds/ folder is where you can place '''background reference images''' to use in model construction. The '''data folder''', itself, contains many subfoders.  The ./data/... subfolders are where you will find '''clothes and other proxy objects''' that you import using the asset manager.

Revision as of 13:01, 24 March 2017

The [BASE] folder location for saving MakeHuman user data depends on your operating system (Windows, Linux, OSX, etc..). In the guide below, replace <username> with your actual login name. Typically, your <root> will be 'c:\\' (without quotes) on Windows machines, and just plain "/" (without quotes) on Linux and Mac OSX. Take in account that your operating system might be case sensitive on filenames (Unix-like OSs !). In case of doubt use lower case directory names.

Here is the basic guide to finding the [BASE] folder on your operating system:

  • Microsoft Windows Vista, 7, 8, 8.1 and 10: c:\\Users\<username>\Documents\
  • Linux: /home/<username>/ or simply ~/
  • Mac OSX: /Users/<username>/Documents/
  • MakeHumanPortable (all Windows versions): X:\PortableApps\MakeHumanPortable\AppData (where X: is the drive letter of your removable device)

Your [BASE] folder, by default, contains an "asset folder" called "makehuman" which will, in turn, contain a subfolder named 'v1' for MH version 1.X.X releases. The ./makehuman/v1/ subfolder contains a series of additional subfolders containing your personal MakeHuman asset files: backgrounds, cache, data, exports, grab, models, and render.

The ./models/ folder will contain the .mhm model files you "save". The ./exports/ folder will contain the files you "export" in .dae (collada), .fbx, .mhx2, .obj, or .stl formats. The ./backgrounds/ folder is where you can place background reference images to use in model construction. The data folder, itself, contains many subfoders. The ./data/... subfolders are where you will find clothes and other proxy objects that you import using the asset manager.

Notes:

  • On Windows systems, "Documents and Settings" is subject to internationalization.

For older/deprecated versions of Windows you may find the [BASE]/makehuman/v1/ subfolder here:

  • Microsoft Windows 2000, XP and 2003: c:\\Documents and Settings\<username>
  • Microsoft Windows NT: <root>\WINNT\Profiles\<username>