Difference between revisions of "FAQ:Where are my MakeHuman files found (where is my HOME directory)?"
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− | The [BASE] folder location for saving MakeHuman user data depends on your operating system (Windows, Linux, OSX, etc..). In the guide below, replace <username> with your actual login name. Typically, your <root> will be 'c:\\' (without quotes) on Windows machines, and just plain "/" (without quotes) on Linux and Mac OSX. | + | The [BASE] folder location for saving MakeHuman user data depends on your operating system (Windows, Linux, OSX, etc..). In the guide below, replace <username> with your actual login name. Typically, your <root> will be 'c:\\' (without quotes) on Windows machines, and just plain "/" (without quotes) on Linux and Mac OSX. Take in account that your operating system might be case sensitive on filenames (Unix-like OSs !). In case of doubt use lower case directory names. |
Here is the basic guide to finding the [BASE] folder on your operating system: | Here is the basic guide to finding the [BASE] folder on your operating system: | ||
− | * Microsoft Windows Vista, 7, 8, 8.1 and 10: c: | + | * Microsoft Windows Vista, 7, 8, 8.1 and 10: c:/Users/<username>/Documents/ |
− | * Linux: /home/<username>/ or simply ~/ | + | * Linux: /home/<username>/ or simply ~/ (in 1.2.0 alpha 2 and later, the base folder has been moved to /home/<username>/Documents) |
* Mac OSX: /Users/<username>/Documents/ | * Mac OSX: /Users/<username>/Documents/ | ||
− | * MakeHumanPortable (all Windows versions): X:\PortableApps\MakeHumanPortable\ | + | * MakeHumanPortable (all Windows versions): X:\PortableApps\MakeHumanPortable\AppData (where X: is the drive letter of your removable device) |
− | Your [BASE] folder, by default, contains an "asset folder" called "makehuman" which will, in turn, contain a subfolder named 'v1' for MH version 1.X.X releases. The ./makehuman/v1/ subfolder contains a series of additional subfolders containing your personal MakeHuman asset files: '''backgrounds, cache, data, exports, grab, models, and render'''. | + | Your [BASE] folder, by default, contains an "asset folder" called '''"makehuman"''' which will, in turn, contain a subfolder named 'v1' for MH version 1.X.X releases. The ./makehuman/v1/ subfolder contains a series of additional subfolders containing your personal MakeHuman asset files: '''backgrounds, cache, data, exports, grab, models, and render'''. |
The ./models/ folder will contain the .mhm '''model''' files you "save". The ./exports/ folder will contain the files you "'''export'''" in .dae (collada), .fbx, .mhx2, .obj, or .stl formats. The ./backgrounds/ folder is where you can place '''background reference images''' to use in model construction. The '''data folder''', itself, contains many subfoders. The ./data/... subfolders are where you will find '''clothes and other proxy objects''' that you import using the asset manager. | The ./models/ folder will contain the .mhm '''model''' files you "save". The ./exports/ folder will contain the files you "'''export'''" in .dae (collada), .fbx, .mhx2, .obj, or .stl formats. The ./backgrounds/ folder is where you can place '''background reference images''' to use in model construction. The '''data folder''', itself, contains many subfoders. The ./data/... subfolders are where you will find '''clothes and other proxy objects''' that you import using the asset manager. | ||
'''Notes:''' | '''Notes:''' | ||
− | * On Windows systems, "Documents | + | * On Windows systems, "Documents" is subject to internationalization. |
− | For older/deprecated versions of Windows you may find the | + | For older/deprecated versions of Windows you may find the [BASE]/makehuman/v1/ subfolder here: |
* Microsoft Windows 2000, XP and 2003: c:\\Documents and Settings\<username> | * Microsoft Windows 2000, XP and 2003: c:\\Documents and Settings\<username> | ||
* Microsoft Windows NT: <root>\WINNT\Profiles\<username> | * Microsoft Windows NT: <root>\WINNT\Profiles\<username> |
Revision as of 08:35, 7 January 2019
The [BASE] folder location for saving MakeHuman user data depends on your operating system (Windows, Linux, OSX, etc..). In the guide below, replace <username> with your actual login name. Typically, your <root> will be 'c:\\' (without quotes) on Windows machines, and just plain "/" (without quotes) on Linux and Mac OSX. Take in account that your operating system might be case sensitive on filenames (Unix-like OSs !). In case of doubt use lower case directory names.
Here is the basic guide to finding the [BASE] folder on your operating system:
- Microsoft Windows Vista, 7, 8, 8.1 and 10: c:/Users/<username>/Documents/
- Linux: /home/<username>/ or simply ~/ (in 1.2.0 alpha 2 and later, the base folder has been moved to /home/<username>/Documents)
- Mac OSX: /Users/<username>/Documents/
- MakeHumanPortable (all Windows versions): X:\PortableApps\MakeHumanPortable\AppData (where X: is the drive letter of your removable device)
Your [BASE] folder, by default, contains an "asset folder" called "makehuman" which will, in turn, contain a subfolder named 'v1' for MH version 1.X.X releases. The ./makehuman/v1/ subfolder contains a series of additional subfolders containing your personal MakeHuman asset files: backgrounds, cache, data, exports, grab, models, and render.
The ./models/ folder will contain the .mhm model files you "save". The ./exports/ folder will contain the files you "export" in .dae (collada), .fbx, .mhx2, .obj, or .stl formats. The ./backgrounds/ folder is where you can place background reference images to use in model construction. The data folder, itself, contains many subfoders. The ./data/... subfolders are where you will find clothes and other proxy objects that you import using the asset manager.
Notes:
- On Windows systems, "Documents" is subject to internationalization.
For older/deprecated versions of Windows you may find the [BASE]/makehuman/v1/ subfolder here:
- Microsoft Windows 2000, XP and 2003: c:\\Documents and Settings\<username>
- Microsoft Windows NT: <root>\WINNT\Profiles\<username>