Difference between revisions of "FAQ:What is MPFB (MakeHuman Plugin For Blender)?"
From MakeHuman Community Wiki
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* Able to add enhanced skin shading with, for example, SSS | * Able to add enhanced skin shading with, for example, SSS | ||
* Kinect integration | * Kinect integration | ||
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+ | The blender plugin is available for download from the [http://www.makehumancommunity.org/content/plugins.html plugins page] | ||
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+ | For instructions on how to install it, see [[FAQ: How do I install a plugin in Blender 2.80?]] |
Revision as of 11:58, 7 June 2020
The MakeHuman Plugin for Blender is a plugin which enables direct communication with MakeHuman from Blender. The main feature is that you get a one click import button that fetches the current character as displayed in MakeHuman into Blender, without the need to first export to a file. The import will handle rigging, proxies, clothes and materials.
Other features include:
- Automatic support for both Eevee and Cycles (the old Blender Internal renderer is not supported)
- Ability to switch between FK and IK
- Adds convencience modifiers for showing/hiding helper geometry
- Able to add enhanced skin shading with, for example, SSS
- Kinect integration
The blender plugin is available for download from the plugins page
For instructions on how to install it, see FAQ: How do I install a plugin in Blender 2.80?