Difference between revisions of "FAQ:How can I run the same code as the nightly build from source?"
(Created page with "The main difference between the stable code at bitbucket and the new code at github, is that the new code is a port to python3. Further: as pyqt4 has been deprecated and is no...") |
|||
Line 60: | Line 60: | ||
python3 makehuman.py --noshaders | python3 makehuman.py --noshaders | ||
+ | |||
+ | == Running from source on windows == | ||
+ | |||
+ | To be written | ||
+ | |||
+ | == Running from source on Mac == | ||
+ | |||
+ | To be written |
Revision as of 11:28, 13 July 2017
The main difference between the stable code at bitbucket and the new code at github, is that the new code is a port to python3. Further: as pyqt4 has been deprecated and is no longer available for download for windows, the code now also has a fallback on pyside.
So to run the code you will in summary need:
- Python 3 (on windows exactly python 3.4, on other platforms at least python 3.4)
- PyQT4 or PySide (on windows only PySide is available)
- PyOpenGL
- numpy
Contents
Running from source on Linux
These instructions are written for Ubuntu 16.04. Other systems might need a slightly adapted procedure.
Installing dependencies
All dependencies are available via apt:
sudo apt-get install python3 python3-opengl python3-pyside python3-numpy git
Getting the source
As we fetch source code from several repos, let's make a subdir in our home to store everything:
cd ~ mkdir makehuman-devel cd makehuman-devel
Fetch all source directories. For now we'll use a fork of MHX2, but once we're sure our py3 port works we'll send a pull request back to Thomas:
git clone https://github.com/makehumancommunity/makehuman.git git clone https://github.com/makehumancommunity/community-plugins-mhapi.git git clone https://github.com/makehumancommunity/community-plugins-assetdownload.git hg clone https://bitbucket.org/Aranuvir/mhx2_python3
Link plugins
We'll put symlinks in the plugin directory so that we can simply pull from the plugin repos and get the newest versions later on.
cd makehuman/makehuman/plugins ln -s ../../../community-plugins-mhapi/1_mhapi ln -s ../../../community-plugins-assetdownload/8_asset_downloader ln -s ../../../mhx2_python3/9_export_mhx2
Download core assets
Cd to the makehuman dir and run the download script
cd .. python3 download_assets.py
You can also optionally run the compile*.py scripts to generate NPZ files, but this is strictly speaking not necessary
Start makehuman
To start MH be sure to use python3:
python3 makehuman.py
If you get a crash or no toon is visible in the window, try:
python3 makehuman.py --noshaders
Running from source on windows
To be written
Running from source on Mac
To be written