File list
This special page shows all uploaded files.
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Date | Name | Thumbnail | Size | User | Description | Versions |
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12:49, 13 September 2020 | Basemesh2.png (file) | ![]() |
611 KB | Punkduck | 1 | |
12:48, 13 September 2020 | Basemesh1.png (file) | ![]() |
348 KB | Punkduck | 1 | |
18:02, 6 August 2020 | Mc2 intersections.png (file) | ![]() |
411 KB | Punkduck | 1 | |
18:01, 6 August 2020 | Mc2 intersections issue.jpg (file) | ![]() |
149 KB | Punkduck | 1 | |
18:33, 3 August 2020 | Mc2 vertexgroups3.png (file) | ![]() |
330 KB | Punkduck | 1 | |
18:33, 3 August 2020 | Mc2 vertexgroups2.png (file) | ![]() |
200 KB | Punkduck | 1 | |
18:32, 3 August 2020 | Mc2 vertexgroups1.png (file) | ![]() |
412 KB | Punkduck | 1 | |
18:31, 3 August 2020 | Mc2 vertex groups howto.jpg (file) | ![]() |
162 KB | Punkduck | 1 | |
09:16, 26 July 2020 | Ms menu.png (file) | ![]() |
62 KB | Punkduck | MakeSkin menu | 1 |
09:15, 26 July 2020 | Ms assignmtextures.png (file) | ![]() |
256 KB | Punkduck | assign textures to materials | 1 |
09:14, 26 July 2020 | Ms newsetup.png (file) | ![]() |
213 KB | Punkduck | Setup of a new material | 1 |
16:20, 25 July 2020 | Mc2 importclothes.png (file) | ![]() |
369 KB | Punkduck | Clothes and material after importing the asset | 1 |
13:25, 25 July 2020 | MHDirectories.png (file) | ![]() |
65 KB | Punkduck | directory structure of system and user space | 1 |
12:53, 23 July 2020 | Glsettings.png (file) | ![]() |
338 KB | Joepal | Settings that can be manipulated if the 3d engine seems to struggle. | 1 |
13:03, 6 July 2020 | Mc2 zdepth.png (file) | ![]() |
277 KB | Punkduck | the effects of different z-depth settings | 1 |
14:30, 21 June 2020 | Mc2 customprops.png (file) | ![]() |
16 KB | Punkduck | 1 | |
14:29, 21 June 2020 | Mc2 checkhuman.png (file) | ![]() |
25 KB | Punkduck | 1 | |
14:29, 21 June 2020 | Mc2 checkclothes.png (file) | ![]() |
42 KB | Punkduck | 1 | |
14:28, 21 June 2020 | Mc2 tagselector.png (file) | ![]() |
20 KB | Punkduck | 1 | |
14:27, 21 June 2020 | Mc2 loadpredef.png (file) | ![]() |
27 KB | Punkduck | 1 | |
14:21, 21 June 2020 | Makeclothestitle.jpg (file) | ![]() |
198 KB | Punkduck | 1 | |
13:05, 18 April 2020 | MakeShapes-icon.png (file) | ![]() |
485 B | Assetdk | 1 | |
13:00, 18 April 2020 | MakeShapes-buttons.png (file) | ![]() |
24 KB | Assetdk | 1 | |
12:43, 18 April 2020 | MakeShapes-custom-targets.png (file) | ![]() |
34 KB | Assetdk | 1 | |
12:24, 18 April 2020 | MakeShapes-faceshape base.png (file) | ![]() |
5 KB | Assetdk | 1 | |
12:12, 18 April 2020 | MakeTarget2-data.png (file) | ![]() |
10 KB | Assetdk | 1 | |
21:50, 9 March 2020 | UE4-Truck-Window8.png (file) | ![]() |
299 KB | Assetdk | 1 | |
21:37, 9 March 2020 | UE4-Truck-Window7.png (file) | ![]() |
153 KB | Assetdk | 2 | |
21:24, 9 March 2020 | UE4-Truck-Window6.png (file) | ![]() |
12 KB | Assetdk | 1 | |
21:15, 9 March 2020 | UE4-Truck-Window5.png (file) | ![]() |
79 KB | Assetdk | 1 | |
20:37, 9 March 2020 | UE4-Truck-Window4.png (file) | ![]() |
440 KB | Assetdk | 1 | |
20:02, 9 March 2020 | UE4-Truck-Window3.png (file) | ![]() |
297 KB | Assetdk | 2 | |
19:31, 9 March 2020 | UE4-Truck-Window2.png (file) | ![]() |
302 KB | Assetdk | 3 | |
19:16, 9 March 2020 | UE4-Truck-Window1.png (file) | ![]() |
506 KB | Assetdk | 1 | |
18:27, 9 March 2020 | UE4-Truck-Result.png (file) | ![]() |
585 KB | Assetdk | After... | 1 |
18:12, 27 February 2020 | MH-Blender-shapekey2.png (file) | ![]() |
31 KB | Assetdk | 1 | |
18:05, 27 February 2020 | MH-Blender-shapekey1.png (file) | ![]() |
306 KB | Assetdk | 1 | |
15:08, 19 February 2020 | MH-Base-Animation-Retarget.png (file) | ![]() |
170 KB | Assetdk | 1 | |
14:44, 19 February 2020 | MH-Base-Skeleton-Retarget.png (file) | ![]() |
47 KB | Assetdk | Retarget skeleton | 1 |
14:26, 19 February 2020 | MH-Base-FBX-operator-presets.png (file) | ![]() |
72 KB | Assetdk | 2 | |
14:13, 19 February 2020 | MH-Base-FBX-main-root.png (file) | ![]() |
35 KB | Assetdk | main_root | 1 |
23:01, 17 February 2020 | MH-Blender-base-imported-icons.png (file) | ![]() |
1 KB | Assetdk | Blender icons | 1 |
22:54, 17 February 2020 | MH-Blender-base-imported.png (file) | ![]() |
81 KB | Assetdk | First import of FBX and MHX2 | 1 |
22:44, 17 February 2020 | MH-Blender-FBX-import-options.png (file) | ![]() |
87 KB | Assetdk | 2 | |
22:22, 17 February 2020 | MH-Base-Blender-setup.png (file) | ![]() |
15 KB | Assetdk | Blender setup for Collections | 1 |
21:47, 17 February 2020 | MH-FBX-export-options.png (file) | ![]() |
42 KB | Assetdk | 1 | |
21:40, 17 February 2020 | MH-UE4-Eyelashes-material.png (file) | ![]() |
83 KB | Assetdk | Eyelashes and Eyebrows | 1 |
21:31, 17 February 2020 | MH-UE4-Eye-material.png (file) | ![]() |
222 KB | Assetdk | Unreal4 Eye material | 1 |
21:07, 17 February 2020 | MH-MH-FBX-imported-materials.png (file) | ![]() |
391 KB | Assetdk | Character with materials, MH-FBX | 1 |
21:01, 17 February 2020 | MH-MH-FBX-imported.png (file) | ![]() |
103 KB | Assetdk | What you get from MH FBX Binary | 1 |
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