Difference between revisions of "Terminology"
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Revision as of 15:00, 15 August 2015
This is an attempt to make a small dictionary/glossary to introduce terms commonly used on the forums. It is still very much a work in progres.
Terms specific to MakeHuman
Base mesh
Target
Modifier
Skin
Nighly / Nightly build
Hg / Bitbucket / Mercurial
Package
Build
Blendertools
Vertex / Vertices
Face
Edge
Mesh
Normal
UV / UV unwrap
Texture
Seam
Bump map
File formats
Obj file / Wavefront
Blend
Wavefront
FBX
MHX

