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		<title>Documentation:Texture painting a skin in blender - Revision history</title>
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		<updated>2026-05-05T16:16:09Z</updated>
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		<id>http://www.makehumancommunity.org/w/index.php?title=Documentation:Texture_painting_a_skin_in_blender&amp;diff=398&amp;oldid=prev</id>
		<title>Joepal: Created page with &quot; thumb To start a texture painting project, we are best off switching to &quot;blender render&quot; mode (rather than cycles). This is not required, but fo...&quot;</title>
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				<updated>2015-08-14T15:17:28Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot; &lt;a href=&quot;/wiki/File:Texpaint01.png&quot; title=&quot;File:Texpaint01.png&quot;&gt;thumb&lt;/a&gt; To start a texture painting project, we are best off switching to &amp;quot;blender render&amp;quot; mode (rather than cycles). This is not required, but fo...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
[[File:Texpaint01.png|500px|thumb]]&lt;br /&gt;
To start a texture painting project, we are best off switching to &amp;quot;blender render&amp;quot; mode (rather than cycles). This is not required, but for various reasons it is somewhat simpler and more efficient. &lt;br /&gt;
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We also want a human to paint the skin on. If you have MakeTarget or MakeClothes installed, simply click the &amp;quot;load human&amp;quot; button. Otherwise, import a human from MakeHuman as usual.&lt;br /&gt;
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[[File:Texpaint02.png|500px|thumb]]&lt;br /&gt;
To create an image to use as texture, we can switch to the &amp;quot;UV Editing&amp;quot; (and image painting) view in blender. You could have created this through other means, but we might as well learn how to find this now. &lt;br /&gt;
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[[File:Texpaint03.png|500px|thumb]]&lt;br /&gt;
Here we can either &amp;quot;open&amp;quot; an existing image, or create a new one by clicking &amp;quot;New&amp;quot;. For the sake of this tutorial we create a new blank texture.&lt;br /&gt;
&lt;br /&gt;
As a hint: If you want a demo skin to modify rather than create one from scratch, you could download the &amp;quot;Annotated Skin&amp;quot; from the skin repo and open it here. That skin has clear markers and labels explaining the different areas of the skin.&lt;br /&gt;
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[[File:Texpaint04.png|500px|thumb]]&lt;br /&gt;
You should give it a sensible name and decent dimensions. Textures are usually quite large, otherwise they'll look grainy on close-up renders.&lt;br /&gt;
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[[File:Texpaint05.png|500px|thumb]]&lt;br /&gt;
Go back to the default view.&lt;br /&gt;
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[[File:Texpaint06.png|500px|thumb]]&lt;br /&gt;
Mark the human toon and create a material for it. The material properties doesn't matter much at this point, but a sensible name is useful.&lt;br /&gt;
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[[File:Texpaint07.png|500px|thumb]]&lt;br /&gt;
Create a new texture channel for the material.&lt;br /&gt;
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[[File:Texpaint08.png|500px|thumb]]&lt;br /&gt;
Assign the image we created previously (or pick one that you have opened). &lt;br /&gt;
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[[File:Texpaint09.png|500px|thumb]]&lt;br /&gt;
In the main view, select the &amp;quot;texture paint&amp;quot; mode and the &amp;quot;material&amp;quot; display. Missing the latter is something that tend to confuse first-time skinners, as forgetting it will often prevent you from seeing what you're doing.&lt;br /&gt;
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[[File:Texpaint10.png|500px|thumb]]&lt;br /&gt;
You should now be able to simply draw anywhere on the body.&lt;br /&gt;
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[[File:Texpaint11.png|500px|thumb]]&lt;br /&gt;
If you want to see the resulting texture image, or if you want to paint faces in 2D mode, switch to the &amp;quot;UV editing&amp;quot; layout again. To be able to paint on the 2D surface, you need to switch to &amp;quot;paint&amp;quot; mode. &lt;br /&gt;
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[[File:Texpaint12.png|500px|thumb]]&lt;br /&gt;
Don't forget to save your image. The first time, choose &amp;quot;save as image&amp;quot;, on later saves use &amp;quot;save image&amp;quot;. &lt;br /&gt;
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&lt;br /&gt;
You should now have an image texture. If you want to use it inside MakeHuman, see [[FAQ:How can I create skin textures?]].&lt;/div&gt;</summary>
		<author><name>Joepal</name></author>	</entry>

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