# MakeHuman Material definition name material.001Material ambientColor 0.301960784314 0.278431372549 0.278431372549 diffuseColor 1.0 0.95 0.85 specularColor 0.0274509803922 0.0274509803922 0.0274509803922 shininess 0.5 emissiveColor 0.196078431373 0.101960784314 0.101960784314 opacity 1.0 translucency 0.0 shadeless False wireframe False transparent False alphaToCoverage True backfaceCull True depthless False castShadows True receiveShadows True tag middleage tag caucasian tag male diffuseTexture lightskinned.png sssEnabled True sssRScale 5.0 sssGScale 2.5 sssBScale 1.0 shader data/shaders/glsl/litsphere shaderParam litsphereTexture data/litspheres/lit_standard_skin.png shaderConfig ambientOcclusion True shaderConfig normal False shaderConfig bump True shaderConfig displacement False shaderConfig vertexColors True shaderConfig spec True shaderConfig transparency True shaderConfig diffuse True