# MakeHuman Material definition name female_singletMaterial // Color shading attributes diffuseColor 0.8 0 0 specularColor 0.5 0.5 0.5 shininess 0 opacity 1 // Textures and properties // Shader programme shader data/shaders/glsl/phong // Configure built-in shader defines shaderConfig diffuse false shaderConfig bump false shaderConfig normal false shaderConfig displacement false shaderConfig spec false shaderConfig vertexColors false