# MakeHuman Material definition name sailorMaterial // Color shading attributes diffuseColor 0 0.01231 0.507 specularColor 0 0 0 shininess 0 opacity 1 // Textures and properties diffuseTexture Sailor_Diffuse_Color.png // Shader programme shader data/shaders/glsl/phong // Configure built-in shader defines shaderConfig diffuse true shaderConfig bump false shaderConfig normal false shaderConfig displacement false shaderConfig spec false shaderConfig vertexColors false