# Material definition for material.001Material name material.001Material description Elv_50supdo1 material ambientColor 1.0 1.0 1.0 diffuseColor 0.64 0.64 0.64 specularColor 0.5 0.5 0.5 shininess 0.0 emissiveColor 0.0 0.0 0.0 opacity 1.0 translucency 0.0 shadeless False wireframe False transparent True alphaToCoverage True backfaceCull False depthless False castShadows True receiveShadows True diffuseTexture patsytex1.png normalmapTexture normals.png normalmapIntensity 1.0 shader shaders/glsl/litsphere shaderParam litsphereTexture litspheres/lit_hair.png shaderDefine CALC_NORMAL_Z shaderConfig ambientOcclusion True shaderConfig normal False shaderConfig bump False shaderConfig displacement False shaderConfig vertexColors False shaderConfig spec False shaderConfig transparency True shaderConfig diffuse True