# MakeHuman Material definition name tiermini_leatherMaterial // Color shading attributes diffuseColor 0 0 0 specularColor 0.2 0.2 0.2 shininess 0.2 opacity 1 // Textures and properties diffuseTexture SkirtMini-blackLeather.png normalmapTexture SkirtMini-blackLeather-NORM.png specularmapTexture SkirtMini-blackLeather-spec.png // Shader programme shader data/shaders/glsl/phong // Configure built-in shader defines shaderConfig diffuse true shaderConfig bump false shaderConfig normal true shaderConfig displacement false shaderConfig spec true shaderConfig vertexColors false