# MakeHuman Material definition name dress02Material // Color shading attributes diffuseColor 0.06401 0.002897 0.002897 specularColor 0.04183 0.004135 0.004135 shininess 0.07843 opacity 1 // Textures and properties diffuseTexture DressCloth2UV.png // Shader programme shader data/shaders/glsl/phong // Configure built-in shader defines shaderConfig diffuse true shaderConfig bump false shaderConfig normal false shaderConfig displacement false shaderConfig spec false shaderConfig vertexColors false