# MakeHuman Material definition name bootiesMaterial // Color shading attributes diffuseColor 0.64 0.64 0.64 specularColor 0.35 0.35 0.35 shininess 0.5882 opacity 1 // Textures and properties diffuseTexture bootiesUV.png normalmapTexture bootiesNORM.png specularmapTexture boooties-spec.png // Shader programme shader data/shaders/glsl/phong // Configure built-in shader defines shaderConfig diffuse true shaderConfig bump false shaderConfig normal true shaderConfig displacement false shaderConfig spec true shaderConfig vertexColors false