# MakeHuman Material definition name shoematerialMaterial // Color shading attributes diffuseColor 0.8 0.8 0.8 specularColor 0.4 0.4 0.4 shininess 1 opacity 1 // Textures and properties diffuseTexture Shoe.png specularTexture ShoeSpec.png // Shader programme shader data/shaders/glsl/phong // Configure built-in shader defines shaderConfig diffuse true shaderConfig bump false shaderConfig normal false shaderConfig displacement false shaderConfig spec true shaderConfig vertexColors false