# MakeHuman Material definition name dress03Material // Color shading attributes diffuseColor 0.08369 0.005596 0.005999 specularColor 0.009449 0.0007396 0.0007396 shininess 0.01961 opacity 1 // Textures and properties diffuseTexture DressCloth3UV.png // Shader programme shader data/shaders/glsl/phong // Configure built-in shader defines shaderConfig diffuse true shaderConfig bump false shaderConfig normal false shaderConfig displacement false shaderConfig spec false shaderConfig vertexColors false