# MakeHuman Material definition name ballet_dress_the_swan // Color shading attributes diffuseColor 1 1 1 specularColor 0 0 0 shininess 0.1961 opacity 0 // Textures and properties diffuseTexture Ballet_dress_The_Swan.png normalmapTexture Ballet_dress_The_Swan_NRM.png specularTexture Ballet_dress_The_Swan_SPEC.png // Shader programme shader data/shaders/glsl/normalmap backfaceCull False // Configure built-in shader defines shaderConfig diffuse true shaderConfig bump false shaderConfig normal true shaderConfig displacement false shaderConfig spec true shaderConfig vertexColors false