# MakeHuman Material definition name materialMaterial // Color shading attributes diffuseColor 0.02817 0.02817 0.02817 specularColor 0.01553 0.01553 0.01553 shininess 0.1961 opacity 1 // Textures and properties diffuseTexture stockings_fishnet_medium.png // Shader programme shader data/shaders/glsl/phong // Configure built-in shader defines shaderConfig diffuse true shaderConfig bump false shaderConfig normal false shaderConfig displacement false shaderConfig spec false shaderConfig vertexColors false