# MakeHuman Material definition name material.002Material // Color shading attributes diffuseColor 0.64 0.64 0.64 specularColor 0 0 0 shininess 0.1961 opacity 1 backfaceCull False // Textures and properties diffuseTexture plaid2.png // Shader programme shader data/shaders/glsl/phong // Configure built-in shader defines shaderConfig diffuse true shaderConfig bump false shaderConfig normal false shaderConfig displacement false shaderConfig spec false shaderConfig vertexColors false