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by philnolan3d » Mon Jul 06, 2015 5:31 am
When I export a character to FBX and load into LightWave the transparency in the PNG textures don't work. It's very strange. If I load the image in Photoshop I can see the transparency there so I save it out as another PNG and then it works fine. Not sure if this is a bug or what.
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philnolan3d
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by duststorm » Thu Jul 23, 2015 8:03 am
In all rendering software, you need to enable alpha transparency in your material before it takes effect.
MakeHuman™ developer
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duststorm
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