New member of the core team: Elvaerwyn

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New member of the core team: Elvaerwyn

Postby punkduck » Mon May 11, 2020 4:59 pm

Since Joel did the promotion for me I will do the same for Elvaerwyn now ;)

We discussed in the team, that we need more different perspectives in the future how we want to proceed. And that a software should not only be for the developers and specialists of course. So it is a good idea to invite members, who already helped a lot and also worked for the community.

Elv is a member for a long time, she also created a lot of assets. She uses the software for many different arts, partly presented here and also in deviantart.

In direct collaboration she helped me to find problems and limits in our software, She also helped me a lot in testing new makeclothes. Especially she has not the same focus as we programmers have. The result was a more usable GUI.

Some personal words also: On the one hand I would not be a member because she "forced" me to take a closer look for understanding the code if something did not work. So I had to do more and more research. On the other hand she showed me the potential MakeHuman has, e,g, if we cooperate with the OpenSim world. Meanwhile we both work together when we create scenes.

So: Welcome to the "green team", Elv :D
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Re: New member of the core team: Elvaerwyn

Postby loki1950 » Mon May 11, 2020 5:51 pm

I would also say welcome as well always nice to have an other set on eyes and the brain behind them ;) as a moderator that as my own responsibility to an other project has been increased still here several times a day but not my prime duty.

Enjoy the Choice :)
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Re: New member of the core team: Elvaerwyn

Postby Aranuvir » Mon May 11, 2020 7:44 pm

Nice to have you on board, Elv, also welcome from my side. :D
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Re: New member of the core team: Elvaerwyn

Postby Elvaerwyn » Wed May 13, 2020 11:14 pm

Cool Beans, ty guys for warm welcome! Hope I can be of some help in future, doors always open!
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Re: New member of the core team: Elvaerwyn

Postby punkduck » Thu May 14, 2020 7:38 pm

You are ;)

You just figured out that clothes without an UV map created by makeclothes will crash subdivision surface algorithm of MH :)

So I added a test not to do subdivision surface on an asset without a UV-Map .. (to avoid MakeHuman crash then).

And obviously this time no max-poles problem, phew ... because that would have been another sleepless night then :shock:
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Re: New member of the core team: Elvaerwyn

Postby RobBaer » Sat May 23, 2020 5:49 pm

I'm late to the welcome party, but glad to have you on the team. I've been enjoying your art for some time now.

Welcome Elvaerwyn! :)
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Re: New member of the core team: Elvaerwyn

Postby Elvaerwyn » Mon May 25, 2020 9:49 pm

Ty Robaer! Never too late for kind words and sentiments :D I am very grateful for your respect of my artwork- that does mean a very lot to me! :D
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