Hello, I'm new to the application, but have been figuring out the app and getting a decent feel for the basics. However I'm now playing around with the Blender integration for this project, and am running into a number of problems I didn't see anything pertaining to this in the FAQ or release notes, and a general forum search hasn't led me to any specifics for my issues, so I apologize if this has all been covered elsewhere, but sometimes it's just easier to get it all in one place.
For reference I'm running the 1.2.X Alpha, with Blender 2.81.
The first problem I ran into is that I can't activate the MakeClothes plugin. It keeps telling me I need to upgrade to 2.8x. Well, clearly I'm ON 2.8x already, but I can't get around it.
The second is occurring during import. I was able to successfully import my character using the MakeHuman plugin, and MOST of the information on the model comes over. I've got the skin, targets, clothes, hair, etc. However what's NOT getting imported is the Topology. As a test, I ran an export in OBJ format instead, and in that case the topology is being applied during the export. Is export/import of topology just not implemented yet?
I'm also unable to import directly from the file using the MHX2 runtime. I get this error:
Finally, I'm getting some bizarre model corruption when I use the Sync With MH command: