by DrHas » Thu Feb 13, 2020 1:44 am
The guy who runs this site and I think is the main man in regards to Makehuman put up a blender file which was his attempt to create skin pores - or a more realistic skin. I've been experimenting with this, by appending the node group into Blender and then blending the PBS node shader with the skin shader. Furthermore, and quite by accident, I was working on my Khan Noonien Singh model - for my 3rd movement within my larger audio-visual symphonic experiments - I attached a leather node and combined all three to create what I think is a great 1st attempt at getting Ricardo's craggy skin. I have attached an image file to this post. As I say, this was an 'accident' and I haven't had a chance to go back and refine the process yet. I've been modeling porn stars lol. I needed a hot woman for Kirk's love interest in my AV symphony which is a Star Trek piss take. Porn stars are also good for full body modeling lol!!
Again, I will endeavour to do a how to vid soon. Remember lighting is important in the overall final look of a scene and model too.
I hope that helps. And if image doesn't work - let me know and I will post somewhere else.
Ben
- Attachments
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- Example