It is a problem that the current makehuman system cannot model the Asian characters well especially in faces.
I have seen there are discussions in the community and find few plugins there which help a little bit.
But such plugins still cannot make good effect. After reading some paper, I find the generally called Asians are quite a hetereogenius group, which means they can be classified to different subgroups from different origins. The common daily-seen Asians mostly are mixture from them but been dominated by one type.
Therefore, it is difficult to make much sliders to solve the problem. Some may be useful, like the one adjust eyebrow higher.
My thought toward this problem is make many basemeshes. One [good-looking] basemesh is most suitable for those who looks similar towards it, and the sliders are for adjusting.
Such thought can fit many needs, besides the realistic human figures, it can also satisfy a need of Chinese magic game Styled characters.
Since there had been a set of anime characters in makehuman, I think my thought is feasible--they can function in the makehuman system.
My plans are to firstly establish one male and one female basemesh for one certain type of [good-looking] Asians. Then distribute them with CC0 license to help amateurs to make other types with them.
I can do the mesh. But I need to know how to make them a makehuman basemesh.
If any one can give me some help or help me transferring the mesh to makehuman basemesh, I would thanks him a lot.