punkduck wrote:After a longer time of render-abstinence I did a picture again. The next pictures show the result of weighted shrink-wrap with a hi-poly tri-mesh I got from Elvaerwyn. Using the changed mhx2 exporter it now works without problem using triangles, when I select vertices in Blender.
So after being sure that no skin was outside the dress (e.g. nipples), I activated shrink-wrap to follow the body. But this time only for parts of the dress, so that no latex-dress was created. Here is the weight-painting of Elvs dress (excluding the zipper at the back):
I like this dress. It was never posted to the assets, was it?