SPECIFIC CLOTHES FOR MAKE HUMAN

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SPECIFIC CLOTHES FOR MAKE HUMAN

Postby MARC1960 » Wed Apr 24, 2019 12:18 pm

Hi every body!. I would like to know what is the best way to design specific clothes in Makehuman. I need to make clothes for Formula 1 drivers, including helmets and gloves, and I can not find any library that contains that type of material. Any help about is apreciatte.
I do not know if it's relevant or not, but the designs are for printing in 3D (stereolithography), not for making animations.
Thank you so much
Marcelo
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Re: SPECIFIC CLOTHES FOR MAKE HUMAN

Postby RobBaer » Wed Apr 24, 2019 12:38 pm

The short answer is to use the MakeClothes plugin in Blender. This allows the fitting of clothes to the basemesh and/or helpers.
http://www.makehumancommunity.org/wiki/ ... _tutorials
https://www.youtube.com/watch?v=jMipZQZmFKA

I do not think there is lots for formula one drivers at the moment, but there is a community repository for you to look through that has a few helmets and gloves that can provide insight into how such objects are constructed.
http://www.makehumancommunity.org/cloth ... _value=All
http://www.makehumancommunity.org/cloth ... _value=All

If you are going to use many of these assets, I suggest you download the 1.2.0 alpha 3 version so you can take advantage of the built-in asset downloader (TOC #12) .
http://www.makehumancommunity.org/wiki/Releases:120a3

MH does have an .stl exporter, but I will point out that the result may have more polygons than ideal for printing quickly. Post-processing might be useful.
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Re: SPECIFIC CLOTHES FOR MAKE HUMAN

Postby MARC1960 » Thu Apr 25, 2019 10:32 pm

Thank RobBaer: I will try and let you know!
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