Hi,
I ask this question because i was wondering if there will be any collaboration between open-source projects around the 3D - animation - game engine world.
If you take for exemple Godot 2, its seems very "promising" but i dont see yet any projects which looks like a 3d basic action game. Beside this, it offers an built-in animation editor. Cube2 engine seems very powerfull, big community but its format works with the .IQM format ; other projects derivated like : tesseract.gg and octaforge derivated from it
Is there any foundation/organization who tries to keep in line all those projects and define future standards ? Or do everybody relies on Blender to glue everything with 1000's plugins ?
3d humans, lipsync, animations, game maker, sound , machinanima film maker .. everything should converg into a single open-source tool.
Share your thoughs about this