This is important news for anyone who is using Makehuman for career advancement / paying positions
MD now has a GoZ module that allows direct export of an MD mesh into ZBrush, which then allows you to use the ZBrush retopology tool.
https://www.youtube.com/watch?time_continue=31&v=Yj1NHUeRCfM
This means that Makehuman can be the foundation program for avatar creation in MD, since now a quadrangulated clothing mesh can be made every time.
I'm saving up my pennies now!